When I first saw this I was dissapointed, I was thinking of making something like this a long time ago, and now it looks like it wouldn't look like an original idea.
But then I find out that this is done very well, I was surprised, but I also thought that this isnt the way I would have done it either, so I didn't end up too dissapointed.
In the end, I still like this, it is very well done, and somewhat informative.
wasnt much fun
Played the first level, got annoying real fast.
and the menus were laggy as hell.
All in all, a good effort, the graphics and the way things move look good.
But you need to introduce the enemies slower, dont start off with so many enemies in the first level.
Too difficult and unrewarding.
Also, the shooting of the enimies was very annoying. Several times I've died while focusing on shooting an enemy and got hit by some projectiles on the side; that isnt fun.
I can't really review properlly, the glitches turned me off from playing any further.
Like other people have said, the controls have problems, and I found that the game has occasional spikes of lag.
Had just the right amount of crazy, and well made too.
"It's on, Monkey."
Ive finished this, and I have no idea what this is meant to be about...
I feel like im missing out on something...
done and done
The game got a little too easy towards the end, I was beating levels in like 30 seconds.
Otherwise, a really well made game.
is there any otehr word for it?
I really enjoyed playing this game.
But the game isnt perfect.
It gets a tiny bit repetitive, and also a little short.
its not an epic game, but I like the idea.
If the game werent so small I'd play it more.
I had some troubles on level 10 onwards.
Level 10 had a trick, took me a while to get.
I felt so happy when I finaly understood 11.
And 12... I got that on my second try, a little too easy.
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